Virtual Reality is the forward thinking technology where one can experience a fusion of the ‘virtual’ and ‘real’ world. The human brain responds instantaneously to such a reality emulation which reaches through the sensory nerves. The medium of virtual reality passes the environmental information to the receptor.


With the debut of virtual reality program in schools, children of Bahrain can now see the Eiffel Tower in Paris and travel past the Great Barrier Reef, however through a virtual operation. Munfarid helps the schools to get their students one step closer to this unimaginable tech advancement at a cheaper and affordable cost with responsible professionalism. The Virtual Reality experience includes teaching applications, lesson plans and core subject analysis with the developed curriculum. The program is not complex and is easily palatable for an average student. The content excels on the virtue of high quality and simple delivery with nimble loading.


To get started with the virtual reality program for the school, first of all, one needs to analyse what technology he wants to eye on. For the success of the program, Munfarid provides services through various outlets that it is well-versed with. These include Oculus, Microsoft HoloLens, Gear VR Framework, Jaunt, Vive, Unity, Samsung Gear Vr, Google, etc. These companies are making it possible to cater to the needs of schools and supply the virtual reality kits. The kits can be pre-ordered to Munfarid and will be provided as per the school needs. The students can time travel into the historical events and virtual reality facilitates the same. Space travelling was never so pragmatic. Observe the change in your students when the interact live with the solar system and crawl in the outer space.


The VR can be of two types mainly: the Gear VR and the Rift VR. Both can be worn as head gears and give an insight into the far sought destinations and give unimaginable experiences. Students will be able to touch and feel the objects which are virtual, but seem to be real.  If you think this technique is restricted to a handful subjects like general science, history and geography, then here is a thought check. The virtual reality is very promising in explaining the cringy mathematical formulae in an obvious and detailed manner.


Reimagining the outline of classrooms is another impactful step in transforming the stagnant old methodology tactic into a real time performance tracker. These classrooms will have modern merchandise equipped with meticulous technology. Like: Tablets, desktops, laptops, handheld devices and cellular phones, and VR Gears.


The orators or the presenters of the VR program need to know the knack of operating the technology and setting the parameters for the students to maneuver the gadgets. The teachers must be trained to assimilate the technology and pass on its benefits to the learners. They must be trained to plan their lessons with integration to the practical explanation. A robust network which is reliable is an undeniable need.


Learning becomes fun when children understand the concepts. This is the rich and scalable return on investment that schools look for.

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