Have you ever imagined that you can actually see and feel the time of the first world war or the civilization of 1860s and walk through it as a true surround environment and that too not only in games but during the classroom sessions?

Amazed? That is what Virtual Reality is all about, especially when it comes to the Education System. Using this 3D technology you can move anywhere in the world and feel it personally. You can stroll along the ocean and can go as deep as possible touching the whales, the starfish and what not! You can even see a heart beating, the volcanoes erupting and all that you can imagine. Amazingly the story does not end here as there are unlimited possibilities and all that you need to avail them is just the appropriate device.


Earlier Virtual Reality was confined only to games but now the horizon has expanded and reached to the field of Education as well. Due to its immersion properties it allows you to enter a 360° view and a 3D immersive environment helping you feel the world as close and as interactive as possible. It provides a productive environment for human interaction bringing together people and stuff regardless of the Social, Economic and Geographic discrepancies.


Unlike the previous era, now we can find VR from being the purview of the Military and Aviation to the mainstream of professional development as well. For the upcoming generation VR will be offering its help in bridging the cultures and fostering the understanding among young students. It will help both the Educators and the Students to get an ever expanding immersive landscape where both can engage together to get transformative experiences.


There are several VR platforms like Altspace VR and Engage and the collaboration between them has led the cost to the consumer of VR hardware to decline steadily in recent years.

For its best usage it is very important to understand how it works. It works with the help of a tablet in which the teacher activates the scenarios and the students see through the VR glasses. Having a feeling of transformance from books and practically experiencing every bit of what is being taught becomes very exciting for the students. They feel more involved and learn easily.


VR is interesting, exciting, innovative and attractive. Introducing it in the educational system and adapting comes with challenging the comfort levels of people accustomed to the traditional way of teaching.

This is a new ray of hope to change the basic theme of this world and hence with the help of some training, the use of these devices can raise the level of education to the unexpected heights.

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